BLICKPUNKT.
The interactive XR platform for art education of the Kunstmuseum Moritzburg Halle(Saale)With the 'BlickPunkt' the Kunstmuseum Moritzburg Halle(Saale) is creating a multimedia platform for art education. In interaction with the ReiseTrabant and the MuseumsTrabant, real and virtual spaces are created where people can enter into a creative dialogue with art together.
The BlickPunkt app forms the core of the interactive engagement with the artwork. Visitors can paint in augmented reality on tablets provided or with their own smartphones and upload their virtual 3D artworks to the BlickPunkt website. Inspiration is provided by a playfully embedded introduction with background information on the respective work of the quarter.
Jam Session
In a jam session, several visitors can create joint works of art at the same time. By moving the body or swiping on the display, lines can be created in real space, which can be varied using different brushes, stroke widths and colors. Colors are extracted from the quarter's work, so that color spaces and aesthetics differ depending on the underlying work. Optionally, the horizon of the 3D painting area can also be painted without movement in interaction with the 3D AR painting in the center. In this way, groups of people with different preferences can paint together.
Web gallery
The web gallery displays the uploaded virtual artworks on a quarterly basis. Visitors to the website can switch through the artworks on the web. Corresponding to the real painting method, each work of art builds up in a time lapse. In this way, it is possible to understand how the respective artists constructed their 3D paintings. At the same time, the web gallery can be zoomed and rotated by mouse or touch.
Platform
The joint concept of cross-platform app, website, and web gallery allows both visitors and people outside the museum to engage in an ongoing collaborative engagement with the art of Kunstmuseum Moritzburg. 3D augmented reality artworks can be created individually or collaboratively and shared via the website. The web gallery is in turn an inspiration for new augmented reality paintings.
Both the website and the app can be modularly supplemented in the future with new interactive formats for artistic engagement.
Art Education
Before visitors begin to paint, information about the picture and its operation is conveyed and can be followed interactively. The functions of the operating elements are explained step by step and demonstrated in abstract form. Information about the image is distributed around the 3D painting area and also encourages visitors to orient themselves in the 3D space.
Project info
Development and implementation of the Trabant.Digital project in software and graphics for art education at the Kunstmuseum Moritzburg Halle(Saale). Within the framework of the funding 'dive in. Program for Digital Interactions' of the German Federal Cultural Foundation.
Project Management:
Sophie Parschat
Design and concept:
Sophie Parschat, Philip Massler und Victor-Alexander Mahn
Programming app and web gallery:
Philip Massler
Server architecture and app CMS:
Kai Raschke
Project partner:
Design of the physical satellites
Stiftung Freizeit, Berlin
Design of the visual leitmotif of art education
Elisabeth Schunck, Halle (Saale)
Programming of the Typo3 website Blickpunkt
Codemacher UG, Halle (Saale)
Photos in website and app
Yvonne Most, Halle (Saale)
